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HEY YOU!

I know you're a superhero and only have a few minutes to spare. So thanks!

I'm an external producer and expert generalist with a background in marketing, project management and leadership. I thrive on my startup experience and primarily work in small teams at a rapid pace with scalability in mind. I create games with intuitive controls and great storytelling. If you like that, you'll love what I've done so far.

Projects

No Body (PC)

No Body is a story driven, turn-based-action RPG hybrid (sort of) in the present day.

Launch Date: Projected June 2024

Engine: RPG Maker XV

Platforms: Steam

As a producer, I am coordinating a team of six as well as publisher relations for a game two years in development.

Slydle (mobile)

Slydle is an isometric puzzle-idler espionage game for a hypercasual audience.

Launch Date: Projected December 2024

Engine: Unity

Platforms: iOS, Android

As a producer, I am collaborating with Relentless Games to create a vertical slice in six months for publisher pitches.

Infinity Project (PC)

Infinity Project is a dynamic roguelike 2D side scrolling endless runner.

Launch Date: Projected May 2024

Engine: Godot

Platforms: PC

As a producer, I am assembling a team of eight with the goal of creating a vertical slice in six months.

About

I WANT TO EARN THE WORLD’S EYES.

Contact

Thanks for Visiting!

Want to get in touch? Shoot me a message and I'll get back to you as soon as possible.